
Choose the right guided experience for today.
Each experience uses the same live Muse signal, child-specific baseline, and individualized decile feedback while the system tracks useful session patterns over time.

Select the game that best matches the skill you want to reinforce.
Session now starts with a clear choice, then moves into the selected experience.
Climb higher by staying steady.
Captain Cortex builds control, charges, and jumps upward from platform to platform.
Designed around sustained steadiness, reduced instability, and controlled regulation over time.
Aim steady and release.
Captain Cortex draws the bow, locks onto moving targets, and releases when focus is aligned.
Designed around focused attention, target lock, and consistent readiness before release.
Grow slowly by staying calm.
Captain Cortex waters a seed as calm builds, helping it grow through each stage.
Designed around calm regulation, sustained settling, and gradual reward through stable control.
Cross calmly and adapt.
Captain Cortex rides shifting platforms and times each jump to the next rising path.
Designed around calm adaptation, flexible shifting, and recovery as conditions change.
Watch the party come alive.
No controls are needed. The Neurons dance while individualized feedback brings in more music, color, motion, friends, and celebration.
Uses the same child-specific baseline and decile reward system as Cortex, translated into a gentle passive experience for very young children and users with profound impairments.
One live signal pathway across every experience.
The game hub keeps the user experience clean while every experience reuses the established Muse 003 connection, signal-quality gate, session timer, child baseline, and individualized decile pathway.